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<title>radmirg's CGPortoflio Gallery</title>
<link>http://radmirg.cgsociety.org/gallery/</link>
<description>radmirg's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The gatekeeper</title>
	<link>http://radmirg.cgsociety.org/gallery/597702</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1203449677_small.jpg"><br><br>This was a quick and fun painting I did with one of my favorite subjects, evil hooded characters <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
The goal was to put a lot of mystery and atmosphere into the painting to intrigue the viewer and wonder to themselves what the story is. <br />
Thanks for looking.]]>
	</description>
	<pubDate>Tue, 19 Feb 2008 19:34:41 +0000</pubDate>
	</item>
	<item>
	<title>Ferrod's Interception</title>
	<link>http://radmirg.cgsociety.org/gallery/596311</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1203178655_small.jpg"><br><br>A couple weeks ago, I was painting a waterscape backdrop for a popular video game I'm working on contract, and realized &quot;wow.. I can actually paint water fairly well&quot;. And so I took those newly learned skills and created this painting. Ferrod's interception is about an ill fated voyage of a pirate ship heading towards a mysterious isle named Haddross. Unfortunately for them, legendary Ferrod Serpent Dragons protect the boundaries of the isle. <br />
Time to complete was about 25 hours.<br />
Closeups of the brushstrokes:<br />
<img src="http://www.3d-realm.com/DA/closeup1.jpg" border="0" alt="" /><br />
<img src="http://www.3d-realm.com/DA/closeup2.jpg" border="0" alt="" /><br />
<br />
<br />
]]>
	</description>
	<pubDate>Sat, 16 Feb 2008 16:17:37 +0000</pubDate>
	</item>
	<item>
	<title>Macedon Depths</title>
	<link>http://radmirg.cgsociety.org/gallery/591954</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1202155354_small.jpg"><br><br>Finished a new image with a strong sci-fi space theme, something that was somewhat lacking in my portfolio. I really enjoyed putting this one together, there are a few background elements that had to be rendered in 3d, otherwise 80% of the image is painted. I guess my mechanics concept was really tested in this one, I learned a lot from this <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> Thanks for checking it out. ]]>
	</description>
	<pubDate>Mon, 04 Feb 2008 20:02:57 +0000</pubDate>
	</item>
	<item>
	<title>Morningtide Serenity</title>
	<link>http://radmirg.cgsociety.org/gallery/561183</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1195023671_small.jpg"><br><br>I've been on a city matte painting longrun, and instead of doing fictional cities in other places, I figured I'd share my vision of NYC far into the future. Closer moon orbit, violent tides, dirty technology, you name it. <br />
As far into the future it is, I still think you will see old fashion buildings from today, just like we still see building from the early medieval ages today in europe for example.]]>
	</description>
	<pubDate>Tue, 13 Nov 2007 22:42:48 +0000</pubDate>
	</item>
	<item>
	<title>Exitium</title>
	<link>http://radmirg.cgsociety.org/gallery/554240</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1193328423_small.jpg"><br><br>Closeup: <br />
<img src="http://www.3d-realm.com/DA/s4closeup.jpg" border="0" alt="" /><br />
<br />
I noticed a lack of recent character painting in my portfolio so I decided to start a new one. My biggest challenge is to avoid overloading the scene with detail, which usually happens in my character work. In this case, the direction changed several times, from a half bio woman bot to an ethereal presence. At some point I decided to kill a LOT of detail and spend time refining her lines and lighting. <br />
Exitium is &quot;destruction&quot; in latin. <br />
CS3]]>
	</description>
	<pubDate>Thu, 25 Oct 2007 16:07:05 +0000</pubDate>
	</item>
	<item>
	<title>Area "53"</title>
	<link>http://radmirg.cgsociety.org/gallery/551128</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1192600596_small.jpg"><br><br>I did this matte to put some diversity in my portfolio, and of course the challenge. A challenge not only for me, but my computer nagged every brush stroke. The original size is 7000x4300 which pushed me to apply more detail than usual to achieve the photorealistic look. I wanted the end result to look like dreamy, serene scene, yet somewhat populated with man's machines roaming about. Simply put, the future co-existance of machine and human.<br />
Thanks for checking it out]]>
	</description>
	<pubDate>Wed, 17 Oct 2007 05:56:39 +0000</pubDate>
	</item>
	<item>
	<title>City "t25"</title>
	<link>http://radmirg.cgsociety.org/gallery/549422</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1192231236_small.jpg"><br><br>I was daydreaming one day and imagined a futuristic city with massive vessels floating in the distance.. and so I began this project a couple days ago. <br />
The goal was to make a gritty industrial city with familiar elements from today's world. Thanks for any comments or crits!<br />
Matte Painting - Photoshop CS3]]>
	</description>
	<pubDate>Fri, 12 Oct 2007 00:40:43 +0000</pubDate>
	</item>
	<item>
	<title>Uden Peaks</title>
	<link>http://radmirg.cgsociety.org/gallery/549003</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1192054538_small.jpg"><br><br>Just a fun matte painting project I did to depict a cool little castle in the middle of harsh terrain. Lets just say I wouldn't want to be in one of the buildings at the edge.<br />
 I think the fun part was actually the background mountains and sky. <br />
Done with PS CS2 and tablet]]>
	</description>
	<pubDate>Wed, 10 Oct 2007 22:15:39 +0000</pubDate>
	</item>
	<item>
	<title>Base "25"</title>
	<link>http://radmirg.cgsociety.org/gallery/539292</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1189637791_small.jpg"><br><br>I did this matte painting for my own portfolio. Specifically.. I'm painting a series of sci-fi bases. This is the 3rd in the series and probably the last.<br />
This particular base is under construction. It also serves as a hub for the global highway. In the foreground, an ion refueling station and several combat units heading toward the base to report.<br />
Used CS2 and the good ol paint brush.<br />
 <br />
]]>
	</description>
	<pubDate>Wed, 12 Sep 2007 22:56:33 +0000</pubDate>
	</item>
	<item>
	<title>Servant of Death</title>
	<link>http://radmirg.cgsociety.org/gallery/519455</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1184782861_small.jpg"><br><br>The ringwraiths are my favorite characters ever, especially the witchking of angmar. This piece really tested my abilities to paint living beings I've never studied before, ie.. the horse! I really underestimated how difficult the horse would be to paint, but I think I managed it ok. As for the ringwraith himself, the challenge was all the folds in his clothes. <br />
Let me know what you think...<br />
<br />
This is a higher res, correct version:<br />
<img src="http://www.3d-realm.com/DA/witchking_cgtalk.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 17 Jul 2007 22:37:24 +0000</pubDate>
	</item>
	<item>
	<title>Lights of Nedella</title>
	<link>http://radmirg.cgsociety.org/gallery/516508</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1184004323_small.jpg"><br><br>Continuing my trek on painting bases, this one was particularly challenging for me because of the lighting. The sky creates a unique color coming off all the objects so it had to be exactly the right color. Painting the snow was also challenging because of the detail and amount to be done. <br />
Matte Painting, about 25 hours, Photoshop CS3. <br />
Let me know what you think!]]>
	</description>
	<pubDate>Mon, 09 Jul 2007 18:05:26 +0000</pubDate>
	</item>
	<item>
	<title>"Base - 24"</title>
	<link>http://radmirg.cgsociety.org/gallery/515491</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1183742601_small.jpg"><br><br>Figured I haven't really done a lava sci-fi matte painting yet, so here's my take. The principle is this civilization runs lava through their bases and cities for energy. What better to use, than the planet's vaste reserve of lava?<br />
I also tinkered a bit with some new custom brushes I made for the clouds and rocks which I think is a huge improvement over my previous paintings with rocks.<br />
Let me know what you think!]]>
	</description>
	<pubDate>Fri, 06 Jul 2007 17:23:24 +0000</pubDate>
	</item>
	<item>
	<title>The Awakening</title>
	<link>http://radmirg.cgsociety.org/gallery/424623</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1162501200_small.jpg"><br><br>A quick piece I painted. The goal was to put motion AND emotion in at the same time. I wanted to express anger by painting this to reflect some pain i recently went through in my life. <br />
Used Photoshop CS2, Wacom and a lot of custom brushes. <br />
Please provide any comments/critique, thanks <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Thu, 02 Nov 2006 21:00:05 +0000</pubDate>
	</item>
	<item>
	<title>Ethereal Shadowmage</title>
	<link>http://radmirg.cgsociety.org/gallery/245825</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1117737189_small.jpg"><br><br>Since this piece has no story, I'll let your imagination set the grounds. I was first inspired by  Alex Ross' great shadow work and wanted to try the technique.<br />
Made it with Photoshop 7/CS2 and custom brushes, notably the smudge brushes. Crits/comments welcome, thank you!<br />
]]>
	</description>
	<pubDate>Thu, 02 Jun 2005 02:02:12 +0000</pubDate>
	</item>
	<item>
	<title>Divine Premonition</title>
	<link>http://radmirg.cgsociety.org/gallery/247247</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/159463/159463_1118096091_small.jpg"><br><br>G'day! Made this piece to add more fantasy work to my portfolio. I must say I enjoyed painting the hand the post, adding the touch of magical lighting. Made with photoshop and the good old 5x3.5 wacom. Comments would be nice as sometimes I miss mistakes, thanks!<br />
]]>
	</description>
	<pubDate>Mon, 06 Jun 2005 22:14:52 +0000</pubDate>
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